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1. Is the Zealot too vunerable? - in Ships and Modules [original thread]
The Zealot is a fine ship that's struggling in the current setup ecosystem of nosses, neutralizers and 80% to EM resistance tanks.
- by Leshrac Shepherd - at 2007.02.25 22:44:00
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2. Hidden feature, mass addition with the MWD? - in Ships and Modules [original thread]
Originally by: Bardi MecAuldnis Cap Penalty and Mass Addition are when it is fitted. Sig Radius is when it is active. This is wrong, the mass addition is only factored in when the module is active. This change was added in with the prop...
- by Leshrac Shepherd - at 2007.02.01 19:11:00
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3. Tuxford: Switch Jaguar and Wolf Bouns for Kali please! - in Ships and Modules [original thread]
It sounds like a good idea, not against it. But it benefits the Jaguar far more than the Wolf, and the wolf is the ship that most needs the help right now. Artilleries suck, any ship made for them will suck too, and even more once we get to kali.
- by Leshrac Shepherd - at 2006.10.31 16:27:00
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4. So much for the ECM nerf... - in Ships and Modules [original thread]
Originally by: Ebrenn Kerens Originally by: lofty29 Old system pleaaase What was the old system? Something you don't want to see tbh, people (including me) seem to remember it fondly because only dedicated ecm ships used ja...
- by Leshrac Shepherd - at 2006.10.26 22:47:00
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5. Abaddon (tested and aproved) - in Ships and Modules [original thread]
Edited by: Leshrac Shepherd on 26/10/2006 22:42:21 The amarr whining is getting ridiculous, now you make fun of the poor guy because he isn't out there telling everyone how much he thinks the new amarr BS will suck? You are not going to get v...
- by Leshrac Shepherd - at 2006.10.26 22:41:00
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6. Caldari hate ... - in EVE General Discussion [original thread]
It is because of missiles, but more than that I think is the fact that missile users try to convince the rest of the world about missiles actually taking any skill to use. And on top of that I guess there's the constant moaning and pretending othe...
- by Leshrac Shepherd - at 2006.10.26 11:18:00
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7. Caldari Rail Boats - in Test Server Feedback [original thread]
Originally by: Zarch AlDain We prefer missile boats because most of our railgun boats suck... Everything sucks when you compare it to a missile boat.
- by Leshrac Shepherd - at 2006.10.26 11:12:00
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8. Tier 2 Battlecruiser discussion - in Revelations Testing and Development [original thread]
Changing the resistance bonus on the drake to missile speed seems to make some sense, even if only for the sake of consistence, missile ships rarely get resistance bonuses, with the only case being the nighthawk. I also think adding an extra turr...
- by Leshrac Shepherd - at 2006.10.26 10:54:00
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9. Jav torps nerfed ? - in Ships and Modules [original thread]
Originally by: Testy Mctest Originally by: Leandro Salazar With those stats there is no reason to use them at all. Im no good at pulling missile stats from the top of my head, but I'll take your word for that; hopefully they'l...
- by Leshrac Shepherd - at 2006.10.24 21:38:00
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10. Train ACs for piracy? - in Ships and Modules [original thread]
Originally by: AsfALT I think sticking autos on a thorax is a big mistake, And I think you are the first to suggest such a thing in this thread.
- by Leshrac Shepherd - at 2006.10.24 10:46:00
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11. Train ACs for piracy? - in Ships and Modules [original thread]
Switching to autocannons for piracy has some advantages, you will be able to keep shooting even after that npcing raven sticks 2 heavy nos on you, you will be able to change your damage slightly to adapt to the damages tanked by the npcers in your...
- by Leshrac Shepherd - at 2006.10.24 10:12:00
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12. Mr. Transversal - in Ships and Modules [original thread]
It looks like some people in this thread need to take a second look at this : Tracking Guide Everything you always wanted to know about tracking but were afraid to ask.
- by Leshrac Shepherd - at 2006.10.23 17:39:00
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13. HP increase = goodbye bombers. Please fix this! - in Ships and Modules [original thread]
Originally by: Merin Ryskin And you're missing the point... if these changes go through without a matching bomber change of some kind, if people are so obsessivly afraid of the alpha strike concept that they have to remove ALL of it, bombe...
- by Leshrac Shepherd - at 2006.10.22 00:49:00
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14. HP increase = goodbye bombers. Please fix this! - in Ships and Modules [original thread]
Think about it for a second, tuxford or whoever is in charge of this hp boost is introducing it in order to make combats longer. What makes you think he will increase the alpha strike of those ships so that they can still volley their targets? tha...
- by Leshrac Shepherd - at 2006.10.22 00:28:00
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15. Dear Tuxford, Re: ECM Blog - in Ships and Modules [original thread]
Edited by: Leshrac Shepherd on 20/10/2006 16:57:16 At any rate, until there's some kind of missile defense we should make sure that gravimetric jammers aren't nerfed. Elve? I thought you could not see these forums
- by Leshrac Shepherd - at 2006.10.20 16:56:00
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16. A bit more changes - in Ships and Modules [original thread]
Originally by: Stephar Considering that rails use more cap than blasters, you would think that Caldari would be worried too. the average caldari pilot (and that is almost the same as saying the average eve player) has no clue on what a "...
- by Leshrac Shepherd - at 2006.10.20 14:29:00
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17. Shield recharges now useless with the new HP change! - in Ships and Modules [original thread]
Originally by: Pottsey Shield Recharges got pretty bad after the last HP change but this next change is going make them pretty much completely useless. Why would anyone fit one when 1 extender give more HP regen & a HP buffer? Shields rech...
- by Leshrac Shepherd - at 2006.10.20 14:26:00
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18. lol, Minmatar AF's - in Ships and Modules [original thread]
Originally by: Bazman How the fudge do you fit 3 Gyros', I'm maxed on CPU and PDU's only use 16 CPU each :p I think they do it with named shield extenders. I fit 2 gyro on my setup, using named PDS, rocket launcher, web and scram to sa...
- by Leshrac Shepherd - at 2006.08.28 18:56:00
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19. lol, Minmatar AF's - in Ships and Modules [original thread]
Edited by: Leshrac Shepherd on 28/08/2006 18:03:36 Originally by: Taizu Lilith I find it interesting that while many of the Minmatar ships of T1 variety don't work as well as intended (we believe), the T2 ships are often great. Often...
- by Leshrac Shepherd - at 2006.08.28 18:03:00
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20. Turret placements on ships... (Graphics) - in Ships and Modules [original thread]
All fine, while they are at it they could change the turret points in the sacrilege too.
- by Leshrac Shepherd - at 2006.08.25 12:33:00
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